English games for the whole class
Get the whole class playing in English
Put a QR code on the projector and students join on their phones in seconds. No accounts, nothing to install. Then the class races to rebuild proverbs in English, hunts for the spy, solves crosswords in teams, or plays the Categories Game, the good old Name, Place, Animal.
Teaching a class? See how the games work →
How a lesson goes
- 1
You open a game
Pick a game, set the rounds and the timer, and put the QR code up on the board.
- 2
Students scan and pick a nickname
Names and avatars pop up on the projector as they join. No sign-ups, no passwords.
- 3
Everyone plays the same round
Answers arrive live from the phones. After each round the class sees the answer and the words worth keeping.
Five games, five different skills
Compare the games →Proverb Builder
Build the proverb, word by word
An Azerbaijani proverb appears, its English translation is cut into word chips, and the whole class races to put them back in order.
Word order · Translation · B1+ vocabulary
TeamHow to play →English Spy
One word, one spy. Who is faking it?
Everyone gets the same secret word, except one student: the spy. Describe it without saying it, then vote on who’s faking.
Speaking · Describing · Listening · Vocabulary
TeamHow to play →Categories Game
One letter. A word for every column. Say STOP!
The paper game everyone played at school, now on phones. One letter, one word per column, and the first to finish presses STOP.
Vocabulary · Spelling · Categories · Speed
TeamHow to play →Mafia Stories
A city, a secret mafia and a story told live
The classic Mafia game with a narrator: every night is told as a story from what really happened, then the class votes on who is the mafia and answers listening questions.
Listening · Speaking · Discussion · B1–C1 vocabulary
TeamHow to play →Crossword
Fifty crosswords, five levels. Solve them alone or race in teams
Fifty themed crosswords from A1 to C1. The class races in teams on their phones, or students solve them alone, with an Azerbaijani hint for every clue.
Vocabulary · Spelling · Reading · Teamwork
SoloTeamHow to play →Built for an actual classroom
Thirty students, one projector, so-so Wi-Fi and forty-five minutes. Every part of Wordlyy is designed around that, from the six-digit codes to the big text on the board.
- No student accounts. A nickname and an avatar are enough.
- Runs in the browser on any phone, tablet or laptop.
- The projector never spoils the answer. You hold a button to peek.
- Lost connection? Students rejoin with their score intact.
- Remove a player or lock the room with one tap.
- Every game is saved, so you can see which rounds were hard.
A few proverbs from the game
All 43 proverbs in English →Whoever rushes falls into the oven.
A sweet tongue brings a snake out of its nest.
Stretch your legs according to your blanket.
A note from us
Wordlyy began as a single HTML file: a proverb game for one English lesson. It has grown into five games, and it’s still small and still made in Azerbaijan. If something doesn’t work in your classroom, or you have an idea for the next game, write to us. A real person reads every message.
The Wordlyy team